New releases MegaMek 0.41.21, MegaMekLab 0.1.57, MekHQ 0.3.31
New Releases see here for all the detailshttp://bg.battletech.com/forums/index.php?topic=53882.0They are available from the downloads tab aboveTags: megamekmegameklabmekhqdevelopmentsnapshotrelease
View ArticleNew releases MegaMek 0.41.20, MegaMekLab 0.1.56, MekHQ 0.3.30
Hammer posting for Ralgith.Have a look here for details.http://bg.battletech.com/forums/index.php?topic=53372.msg1230472#msg1230472Tags: megamekmegameklabmekhqdevelopmentsnapshotrelease
View ArticleNew releases MegaMek 0.41.19, MegaMekLab 0.1.55, MekHQ 0.3.29
Hey everyone,Scary times continue (AKA I got Volun-told to do a release). As usual any errors blame Ral since he’s not supervising me doing these things. :)For Megamek, We have a lots of bug fixes,...
View ArticleNew releases MegaMek 0.41.18, MegaMekLab 0.1.54, MekHQ 0.3.28
Hey everyone,Another month another set of releases. Couple of big things for Megamek, the new skin editor is included as well as hidden units (still needs testing) and Mass Individual Camo.Nothing new...
View ArticleNew releases MegaMek 0.41.17, MegaMekLab 0.1.53, MekHQ 0.3.27
Hey everyone, this is a quick turn around release to solve the MHQ issue with personnel not showing when wounded. Enjoy! Note: These releases are from April 15th/2016Here's the...
View Articlenew MegaMek development snapshot 0.41.15, MegaMekLab development snapshot...
Hello all,Another new release set for everyone to play with. This time around, we fixed the packaging issues related to the shift to GitHub.As an additional bonus, those who wish to test a nice...
View Articlenew MegaMek development snapshot 0.41.14, MegaMekLab development snapshot...
Hello all,As part of the project changes going on, we've moved everything, including releases, over to our GitHub.The overall organization GitHub is located at:https://github.com/MegaMekAnd this weeks...
View ArticleMigration to GitHub
MegaMek and related projects have now migrated to GitHub. The three projects are now housed within the MegaMek organization on github: https://github.com/MegaMek. The SourceForge pages will remain,...
View Articlenew MekHQ development snapshot 0.3.23
Hello all,This release fixes MekHQ's ATB system by fixing the bugs in MegaMek that caused it. As such, there are no changes here except updating to new MegaMek and MegaMekLab jar files. Enjoy!v0.3.23...
View Articlenew MegaMekLab development snapshot 0.1.49
Hello all,Today's releases focus mostly on fixing some bugs with MegaMek that affect MekHQ's ATB system. As such, there hasn't been much change for MML. Enjoy!v0.1.49 (2016-01-01 03:35 UTC) + Bug:...
View Articlenew MegaMek development snapshot 0.41.13
Hello everyone,New MegaMek is out. This release set is to correct a fairly major ATB related flaw, as well as some other bugs. Enjoy!v0.41.13 (2016-01-01 03:35 UTC) + Bug [#4666]: Santa Anna Missiles...
View Articlenew MekHQ development snapshot 0.3.22
Hello all,Small release here, mostly compatibility issues. The march to the stable continues.Enjoy!v0.3.22 (2015-12-24 23:15 UTC) + Bug [#980]: AtB UnitMarket weight class ArrayOutOfBounds exception +...
View Articlenew MegaMekLab development snapshot 0.1.48
Hello all, Not much new here for MegaMekLab. But hey its still new!v0.1.48 (2015-12-24 22:52 UTC) + Suppressed warnings on tripod printing with a TODO remove the suppression when implemented + Updated...
View Articlenew MegaMek development snapshot 0.41.12
Hello everyone,It's that time again. New development snapshot for your abuse. Lots of bug fixes the march to Stable continues! Find the bugs, and let's get this stable out and start getting new stuff...
View Articlenew MekHQ development snapshot 0.3.21
Hello all,Small release here, mostly compatibility issues. The march to the stable continues.Enjoy!v0.3.21 (2015-11-15 16:50 UTC) + Bug [#963]: CampaignOptionDialog crashes with NPE when "Confirm"...
View Articlenew MegaMekLab development snapshot 0.1.47
Hello all,MegaMekLab got some love during this cycle! Enjoy, and try not to break it too badly ;)v0.1.47 (2015-11-15 16:50 UTC) + Started on tripod printing + Feature [#25]: Increase heat sink cap to...
View Articlenew MegaMek development snapshot 0.41.11
Hello everyone,It's that time again. New development snapshot for your abuse. Find the bugs, and let's get this stable out!Enjoy!v0.41.11 (2015-11-15 16:50 UTC) + Data: New Sprites. + Bug [#4635]:...
View Articlenew MekHQ development snapshot 0.3.20
Hello all,More good progress towards a stable release for MekHQ. I've fallen off my development again due to full time work and school both, however Taharqa has been back with lots of...
View Articlenew MegaMekLab development snapshot 0.1.46
Hello folks,Yet another coincidental update for MML. On the upside, a little UI tweak to make things nicer.Enjoy!v0.1.46 (2015-10-12 00:11 UTC) + Added UI elements to adjust base chassis turret weight...
View Articlenew MegaMek development snapshot 0.41.10
Hello everyone,MegaMek snapshot. We're continuing to work towards the stable, however work has slowed for many of us due to school and/or work hours.Enjoy!v0.41.10 (2015-10-12 00:11 UTC) + Data: New...
View Article